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Senin, 04 Februari 2019

RC (Remote Control) car Toys: History and Its Development


RC (Remote Control) car Toys: History and Its Development



Radio-controlled (or R / C) cars are models of electric-powered cars that can be controlled from a certain distance using special transmitters. The term "R / C" has been used in both "remote control" and "radio controlled", where "remote control" includes vehicles connected to their controller wirelessly, but the general use of "R / C" today usually refers to controlled vehicles by radio frequency link.

RC Cars are supported by various sources. The electric model is powered by a small but powerful electric motor and can be refilled with nickel-cadmium, nickel metal hydrides, or lithium cell polymers. There are also brushed or brushless electric motors. Most fuel-powered models use a glow plug engine, a small internal combustion engine driven by a special mixture of nitromethane, methanol and oil (in many cases a mixture of castor oil and synthetic oil), this is called a "nitro" car.

Recently, a large model has been introduced, powered by a small gasoline engine, similar to a motorized string trimmer, using a mixture of oil and gasoline. Electric cars are generally considered easier for beginners compared to model-based fuels, but can be the same at complex budget levels and higher skills.

RC cars are on-road and off-road. The Off-road model, which is built with full off-road suspension functions, and a wide choice of tires, can be used on various types of terrain. On-road RC cars, with far fewer suspensions limited to smooth paved surfaces. In the last decade, progress in "on the road" of vehicles has made their suppression adjusted to full scale.

History and  the development of RC cars
Many people certainly know RC Car or better known as a racing car remote control hobby toy. It turns out that the history of RC racing has begun from the beginning of the last century, by the clockwork organization in the 1920s and has been running on shows for special car races for a rotating toy car. In 1936 the Race Car Model was formed in England and filled with cars with rubber power sources like clockwork.

From the model it shows that 4WD rubber tires can speed up to 40 mph in less than 3 seconds. The weight of a car is usually 3 pounds, half of a rubber car. The cars will move and walk straight to the finish line.



Clockwork car race

In a few years, in America, a miniature gasoline engine was being put into the car, but a greater need for control was needed. Circuits with circular cable construction (tether) were built and with speeds reaching 60 mph in 1940. American car kits tend to be produced by companies such as Bros Dooling and Ohlsson & Rice.

In the late 1960s miniature solid cars using radio control systems were introduced. This model has been equipped with a servo-controlled steering, gas pedal (throttle) and brakes that can be controlled using radio control. The next few years, namely in 1966, commercially viable radio control cars (RC cars) were launched into the market. The car was produced by El-Gi (Elettronica Giocattoli), a company from Reggio Emilia, Italy. Their first RC Car model is 1:12 Ferrari 250LM. Then followed by the 1:10 model The Ferrari P4 was first shown publicly at the Milan Toy Fair in 1968. In the mid to late 1960, a British company called Mardave began commercially producing remote control car models (RC Car) . Their first product was a gas and nitro-powered model that was sold early 1970.

During this period several commercial RC Car products began to be produced by several small companies in America. Most of these companies started their business as slot car vendors and then changed direction as RC car sellers were increasingly popular at that time. The first kit produced is 1/8 scale nitro-powered aluminum flat pan cars that use a.21 engine or a smaller engine with a body made of polycarbonate.

In 1976, the Japanese company Tamiya launched a series of more detailed models using simple electrical mechanics. At a more expensive price, the Tamiya output kits that use this radio system sell quickly. Furthermore, Tamiya began producing RC car models that could be assembled with certain purposes, which were also the first models to use the original suspense system. With this system the RC car can be controlled virtually.


Meanwhile, in the United Kingdom, it shows its reliability in this case with the modeling skills of modelers and building cars. At present the cars from that era are hunted and used as collectibles for their enthusiasts or collectors. The emergence of the desire to race with several cars, coupled with the emergence of small engines, from 1 to 2.5cc, resulted in Track Rail and Rail Cars. The track consists of one rail section and the cars will sit on it, one car per rail.

Some cars from this period are arguably racing cars, the most elegant car models ever produced. Tether car racing continues to this day and they are the fastest model cars of all types. From a railroad car with an internal combustion engine, it will continue with an electric power car. Controlling a vehicle with radio control might have been in the mid-1950s but it wasn't perfect. Orders sent to vehicles only allow to turn completely in one direction or another, aka forward and backward. With radio units in the mid-60s available, they are able to provide proportional control. Precise precision steering input and speed control capabilities. Finally, after almost half a century of dreams, model car enthusiasts realized with the presence of fellow car model races.


RC racing itself began in the United States in the late 1960s. Precisely when it was still unclear. What is known is that in 1968 ROAR held a national championship in the United States. Although the first race meeting in the UK was held in 1971, it was another year before the BRCA was formed. The BRCA uses the ROAR regulation book as a guideline. In the US there was a proliferation of cars, in 1969/70 kit cars (assembled) were available. Some producers come from other regions of the world. Dinamyc models for example, come from slot cars, and some are new to hobbies. The number of cars available provides an exciting picture for the new sports produced. Kits come from such as Dynamic, Delta, Citizenship, Heathkit, Ra-Car, Associated, Kyosho, Mardave, PB, Thorp and the famous named Special Aluminum Reynolds.

The design of the car varies. Some are quite complicated and the engine is connected to an operational gearbox and has a basic suspension. Other simple chassis with Sidewinder engine configuration moves directly to the gear connected to the rear axle or on one of the rear wheels. Almost all have centrifugal grips. This becomes a ROAR requirement, but Dinamyc produces a car that has a torque converter with epicyclic gears operated by levers, to provide a boost. Over time, so that the engine produces more power, but more likely at the cost of manufacture, the chassis design is more towards Flat / Sidewinder (flat). In the mid-1970s the flat model became the highest design and was used until 1980.



In the mid to late 1970s the chassis design consisted of glass fiber. The main chassis is connected to a pod (aluminum) for pairing the engine and rear axle. A radio section is mounted on the chassis on the block, and also a 125cc fuel tank. The radio part can be mounted tightly to the chassis or secured with rubber grommets with screws for modification or adjustment. The gradual refinement begins with the ball bearing, disc brakes, plastic fuel tank, rear axle and adjustable exhaust. Used Flywheel / clutch with smaller units and PTFE. The evolution of this type of chassis was stopped in 1980 with the first introduction of the suspension of a new car. Until now the RC Car continues to develop with far more sophisticated technology. The scale also varies from a scale of 1:64 to a scale of 1: 5. (FL)

Combination of RC Cars with Artificial Intelligence
A team of British developers, found a wild idea: they tried to unite the concept of slot cars, radio control toys with artificial intelligence which is usually designed for video games. Finally they managed to combine everything in a set of revolutionary toys, named Real FX.

Real FX has the same passion as Anki Drive which was introduced months ago. The difference is that Real FX is easier for many people to enjoy because it doesn't need a handset or has to run on certain operating systems.

A set of Real FX consists of a toy car, a Smart Controller remote control, and a Smart Track circuit sheet that you can arrange as desired. Real FX toy cars utilize electro-optical sensors on the front and rear, they will communicate directly with the Smart Controller. With three 1.5 volt AAA batteries, the car can go for four hours non-stop.

Then for what artificial intelligence? Artificial intelligence will help you not to get off track when the car is speeding. If simulated in real size, these toy cars seem to drive at a speed of 180 mph - or about 290 kilometers per hour.


But this game still requires you to use skills to overtake your opponent, avoid dangerous things (such as puddles of oil until the tire erupts), repair the car in the pit stop, and become the fastest in the racing arena. If you drive the car too fast, it will slip on a sharp turn and get off the track.
And like a video game, you can play multiplayer or single player. You don't need other people to enjoy it. All you need to do is add another car and set it to Pace Car mode. The existence of artificial intelligence allows the car to race against you persistently.

The development team calls Real FX a toy that is easy to install and learn, but requires practice and flying hours so that it can be advanced. He will be equipped with a voice menu feature and also the announcement of competitions in eight languages (English, Spanish, French, Italian, German, Arabic, Japanese and Russian).

There are two modes that you can enjoy: Practice, where you can create the fastest time record, and your friends can participate in it; and the Championship, which allows players to compete together. You can choose the number of laps or customize the settings themselves.

Every time there is a danger ahead, the remote Smart Controller will alert the player. That way, you have to adjust your driving style before passing it. If it crashes, the performance of your car will drop temporarily.

Then there are also random events such as engine failure. If by chance your toy car is damaged, it will not be able to walk normally until you visit the pit stop.


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